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As I work as a mechanic, I can help with a lot of bmw original files from any models, because i repair mostly bmw's, so if someone is in need, feel free to ask. Thank you very much in advance, and sorry for my bad English. I'm not going anywhere in a hurry neither want to be some kind of professional maper, I just want to learn the basics, so i can tune my cars. So if I am right i have some more questions, like: whats the difference between damos and a2l file? Are these files different for all ecu's hw and sw numbers? And the last one: If i understand properly i need to open my original file in winols, then import same ecu's hw and sw hex file and damos file (from a damos pack) and the maps should be now recognized and ready for tune? Like I said i'm new to ecu tuning and any help will be much appreciated. boost pressure, iq, torque limiter etc.). My question may be a little stupid but i'm new in ecu tuning software, so as far as I understand mappack is an original ecu file (read from car) damos and a2l are files that someone made for that ecu file with named maps (e.g. When finished just quit and save and copy the original file over the existing one from the new folder. Keep the items you want and toss the ones you don't on the floor. Once that is done then you can open the chest at your liesure. The trick is to just empty all of your items into the vault giving you the maximum slots before using the profile.bin. That means any new weapons you find in the chest must stay on your character each time you save and quit because they will just dissapear if placed in the vault or stash. But if you copy the file to a new folder within the save directory and just copy and past the file each time you use the keys, you can indeffinately use the file to repeat opening the chest "twenty times" over and over. The whole idea is that if you have say twenty keys, the profile.bin file wil have that amount and will overwrite your amount each time you open the chest. The "save0001" file stores items that are physically carried by the character. The profile.bin file stores all data regarding external storage and items outside of the character's inventory like the vault, claptrap's stash, and golden keys. |
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